DeepMatrix 1.2.1

by Geometrek

This is an update to the release 1.2.

This update adds support for ParallelGraphics Cortona. Moreover updating of VRML world uses now the begin/endUpdate pair to speed up processing. This should make more simultaneous users possible. Keep in mind that these calls only work for Contact and Cortona not in Cosmoplayer.

Moreover we have now a first Shout3D client. To compile and use it, make sure you have the Shout3D applet from www.shout3d.com and put the runtime classes in the same directory as the DeepMatrix classes.


Examples

EAI Client using the EAI to connect to a VRML plugin.

Chess world example world for state updates

Shout3D Client using the Shout3D viewer.

Chat Client only chat functionality.


More documentation can be found here :


The compiled class files are packaged into jar files. The jar files hold all classes necessary to run that part of DeepMatrix. Only the mudeck.s3d.jar file needs the Shout3D classes so that the Shout3D client can work.

muserver.jar
all classes needed to run the server.
mudeck.eai.jar
all classes needed for the EAI client. This jar file may be used in the archive parameter of the applet tag.
mudeck.s3d.jar
all DeepMatrix classes for the Shout3D client. You will need the Shout3D classes to work with this client !
muchat.jar
all classes for the chat client. This jar file can also be used in the archive parameter, if you use the chat client as an applet.
mutools.jar
classes containing the tools.

If you have any questions or suggestions of any kind, please mail me at merlin@geometrek.com.

Have Fun,
   Gerhard